Custom Actor Types/Sheets
Example Custom Actor Type
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## Custom Actor Types ##################
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[foobar]
baseType = 'npc'
# Define attributes.
[foobar.attributesTop]
[foobar.attributesTop.harm]
type = "Resource"
label = "Harm"
[foobar.attributesTop.gender]
type = "Text"
label = "Gender"
[foobar.attributesTop.age]
type = "Text"
label = "Age"
[foobar.attributesLeft]
[foobar.attributesLeft.look]
type = "LongText"
label = "Look"
[foobar.attributesLeft.drive]
type = "LongText"
label = "Drive"
# Define logical groups for moves.
[foobar.moveTypes]
mc = "MC Moves"
[ipsum]
baseType = 'character'
[ipsum.stats]
lorem = "Lorem"
ipsum = "Ipsum"
dolor = "Dolor"
sit = "Sit"
amet = "Amet"
# Define attributes.
[ipsum.attributesTop]
[ipsum.attributesTop.power]
type = "Number"
label = "Power"
[ipsum.attributesLeft]
[ipsum.attributesLeft.look]
type = "LongText"
label = "Look"
[ipsum.attributesLeft.drive]
type = "LongText"
label = "Drive"
# Define logical groups for moves.
[ipsum.moveTypes]
lorem = "Lorem Moves"
ipsum = "Ipsum Moves"Last updated